On a school trip to shinobi-themed Ninjatown, a young man named Ichi Kuno accidentally springs a mystical ninja trap which sends him back to the Age of the Ninja. Having no other path, he must pose as a girl and infiltrate an Kurenai Academy, a school of kunoichi students, to retrieve a mystical scroll that can return him to the future. But when everyone around him is already far better at stealth and infiltration than he could ever imagine being, it's not going to be easy.
Historical
Ah-Li is the apprentice of the Daoist Qiu Jue and they roam the country exercising demons
It is not until they reach the capital that they hear of the suspicious ghost mansion owned by the seemingly richest man in the capital!
Just what is going on in there?
Ah-Li will not rest until she finds out (though her master really doesn't want to bother about it?!)
In Hokkaido, the far northern lands of Japan, Sugimoto survived the Russo-Japanese war of the Meiji era. Nicknamed "Invincible Sugimoto" during the war, he now seeks the riches promised by the gold rush in hopes of saving the widowed wife of his now deceased comrade from the war. During his hunt of gold, he finds hints of a hidden stash of gold by corrupt criminals. Partnering with an Ainu girl that saves his life from the harsh climates of the north, they venture into a survival adventure to race against the criminals that seek the hidden stash.
Growing up in 17th century Sengoku era Japan, Shinmen Takezou is shunned by the local villagers as a devil child due to his wild and violent nature. Running away from home with a fellow boy at age 17, Takezou joins the Toyotomi army to fight the Tokugawa clan at the battle of Sekigahara. However, the Tokugawa win a crushing victory, leading to nearly three hundred years of Shogunate rule. Takezou and his friend manage to survive the battle, and afterwards swear to do great things with their lives.
Azumi is a manga series that concerns a young woman brought up as part of a team of assassins, charged with killing three warlords that threaten Feudal Japan with an agenda of war and bloodshed.
Azumi received an Excellence Prize at the 1997 Japan Media Arts Festival and the Shogakukan Manga Award in 1998.
The story begins with an eradication of Qingcheng by a group of martial art fanatic from Wudong, whose master and disciples only has one belief – to become the strongest. In order to maintain the supremacy, it takes over all the other martial arts group and kill those refuse to yield themselves to it.
Yan Heng, a young swordman in Qingcheng, was saved by Wudang Hunter Jing Lie, who also lost his fellows because of Wudong. Being the only remnant of their groups, the two allied and start their journey of revenge.
The sword-slashing sequel to Peace Maker is here! Three months have passed since the Ikedaya Incident that crushed the anti-shogunate rebellion--and propelled the Shinsengumi, Kyoto’s now-official police, into history as Kyoto’s premium peacekeeping force. But there is no rest for the peaceful: An unexpected threat to the Shinsengumi arises, and it’s going to take more than mere swords to defeat this new terror on the horizon.
Wandering traveler Kurotsuki Yukiji goes from town to town enjoying the women, food, and culture each has to offer. He is the master of the Kurotsuki style martial art where instead of using brute force, it uses the aiki form where you use the opponent’s strength and manipulate their force against them. It focuses on settling the conflict without hurting both sides and harnessing the “bladeless soul.” Yukiji is traveling to perfect this style and trouble usually finds him although going by his outward appearance, he looks like a peace seeking man
This is the story of two of the greatest military commanders in history: the Roman Publius Cornelius Scipio and the Carthaginian Hannibal. The story follows the two of them from their early life on. Hannibal is initially shown as a strangely silent infant, who seemed like the gods forgot to put a soul in his little body. However, he soon begins to speak in a way that shows his remarkable abilities. Hannibal and Scipio are driven enemies, and their struggle shaped an era.